Spells - Healing

These spells help you recover your endurance. When endurance reaches zero you are dead, so they are most valuable to know some of these.

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Minor Heal
Heals 9 points to the target. Requires 7 mana.

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Heal
Heals 16 points to the target. Requires 10 mana.

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Greater Heal
Heals 24 points to the target. Requires 14 mana.

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Cure Poison
This spell will neutralize most types of poisons except for the strongest ones. It requires 6 mana to cast.

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Cure Strong Poison
This spell will neutralize all types of poison even the strongest ones. It requires 14 mana to cast.