Spells - Healing
These spells help you recover your endurance. When endurance reaches zero you are dead, so they are most valuable to know some of these.
| Minor Heal Heals 9 points to the target. Requires 7 mana. |
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| Heal Heals 16 points to the target. Requires 10 mana. |
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| Greater Heal Heals 24 points to the target. Requires 14 mana. |
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| Cure Poison This spell will neutralize most types of poisons except for the strongest ones. It requires 6 mana to cast. |
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| Cure Strong Poison This spell will neutralize all types of poison even the strongest ones. It requires 14 mana to cast. |
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